AI Insights · Timothy · July 2022
Top 5 Fashion Games on iOS in Netherlands: Q2 2022 Performance
Discover the performance trends of the top 5 fashion games on iOS in the Netherlands during Q2 2022. Key metrics include weekly downloads, revenue, and active users.
In the second quarter of 2022, the top 5 fashion games on the iOS platform in the Netherlands showcased varied performance trends. This analysis, based on data from Sensor Tower, highlights key metrics such as weekly downloads, revenue, and active users.
Project Makeover from Magic Tavern, Inc. saw fluctuations in its weekly revenue, starting at approximately $9.6K at the end of March and gradually declining to around $5.4K by the end of June. Weekly downloads varied as well, peaking at 1.9K in mid-May before dropping to 706 by the end of the quarter. The game maintained a relatively stable user base, with active users ranging from 37.4K to 45.6K.
Covet Fashion: Dress Up Game by Crowdstar LLC experienced a significant spike in revenue in mid-May, reaching $4.4K, while other weeks saw more modest earnings, averaging around $800. Weekly downloads hovered between 83 and 180, with a slight increase observed in late April. The active user count remained steady, fluctuating between 1.5K and 1.8K throughout the quarter.
MovieStarPlanet from MovieStarPlanet showcased a mixed revenue trend with a notable peak of $2.6K in early April, followed by a more consistent range around $700-$800. Weekly downloads were relatively stable, mostly ranging between 184 and 530. Active users showed minor fluctuations, maintaining an average of around 3K.
Pocket Styler: Fashion Stars by Nordcurrent UAB saw a peak in revenue at the end of May, reaching $1.1K, while other weeks typically ranged from $500 to $900. Weekly downloads varied, with a high of 897 in early April and a lower end of 232 at the end of March. The game’s active user base was fairly consistent, ranging from 1.3K to 1.9K.
Shining Nikki-Fashion Makeover from Paper Games had a steady revenue trend, peaking at $1.8K in early May, while weekly downloads remained relatively low, ranging from 52 to 168. Active users saw minor fluctuations, maintaining an average between 654 and 880 throughout the quarter.
For more detailed insights and data, visit Sensor Tower.